![]() How can we use amazing AR technology to celebrate this legendary Space Invaders IP? I can’t talk too much about that right now, but that’s also part of our big push for early next year. ![]() And the second title we’ve announced is Space Invaders AR. But all the learnings we’ve found to make it more of a service game, taking that knowledge and bringing it to the free-to-play space with The Shadows. Based on the success we had with Hitman Sniper, which we released in 2015 - it was a premium game back then. Naud: We’ve announced Hitman Sniper: The Shadows. GamesBeat: What kind of games have come out here? What have you been working on? We’re celebrating what we’ve done, but we’re also on the verge of kicking off our future. It’s fun times right now for Square Enix Montreal. Through this, we had our 10-year celebration. We’re working to bring our first generation of free-to-play games to a global market. Patrick Naud: For us, I’m thinking short term. GamesBeat: What’s the main interest for you right now as far as topics?
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